I now have three copies of this compressed Sky Editor bundle because I keep trying to see if I extracted it wrong or something but it starts and runs just fine until I get to actually trying to build a modpack. I renamed my rom file to separate it from the original rom. I checked every tab, advanced details, nothing. When I right click a compressed file and read the properties, there is no "unblock" button or anything of the like. Updates: after scouring comment after comment, trying some things. I'm about to go peruse the update log and see what I can find, as well as trying to download an older version of Sky Editor to see if that works, but. I am simply attempting to create a starter mod for the American version of Pokemon Explorers of Sky. I tried to just starting the next step (create project) but it gives me an error. It says ready, but for whatever reason, when I get to the step of "expand the directory", I hit a wall. Your solution is now open, and you can continue at step 5 in the previous section.Īfter the first time creating a solution, the program didn't require me to load in a rom anymore. If you do not see a file with that extension, and you are 100% sure you are looking in the right location, you did not save your modpack and will need to recreate it. Then open the directory matching the name you chose. If you close Sky Editor after saving the solution, here's how to reopen it.Ĭlick File -> Open -> Open (Auto-Detect File Type).īrowse to the directory you chose in step 2 of the previous section. Pokémon Mystery Dungeon: Gates to Infinity Pokémon Mystery Dungeon: Explorers of Sky Pokémon Mystery Dungeon: Blue Rescue Team Please refer to these pages for descriptions of them: There's a lot of different mods you can make. Like when creating a solution, make sure the Name you choose doesn't contain any invalid path characters. You should be presented with this window: (If you don't see any context menu items, try left-clicking it, then right-clicking it.) Then click Create Project. In the Solution Explorer, expand Directory. Refer to "Opening a Modpack" below for instructions on how to reopen this solution. I recommend doing this before and after every time you create, edit, or delete projects. You can get away without doing it, but if there's a problem further on, this will keep you from needing to repeat these steps. When it's done, click the Finish button.Ĭlick File -> Save -> Save Solution. After you browse to a supported ROM, click the Extract button, and wait for the extraction to complete. For the purpose of this tutorial, I'll be using Pokémon Mystery Dungeon: Explorers of Sky. You can give it any decrypted 3DS or NDS ROM. The modpack and all child mods will be created inside a subfolder of this directory, which is referred to as the solution directory. Under "Location", choose or create any directory with a decent amount of free space. This must be something that can be in a filename, as no error checking is currently done (pending #31). The name what you want the modpack to be called.
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